LEADERBOARD

The best consultants.
The worst decisions.

Scores, names, and probably questionable conclusions — straight from the game.

01 / WHAT WILL COUNT

Scores on the things
that actually matter.

Subject to change.

01

Turnaround time

How fast you get through the seven phases. Faster is better. Billable is always good.

02

Scope

How much scope you accepted along the way — and survived.

03

Archive

The number of handover documents you left behind for the next consultant.

02 / THE STANDINGS

Top twenty.

Refreshed on every visit. Tap a seed to copy it and replay it via "Custom seed" in the game.

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03 / TODAY

The daily challenge.

Everyone the same seed, the same firm, only the base cards. Only your first attempt of the day counts, one per player. Changes at midnight (Dutch time).

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JOIN IN

Want to be on it?

Play the game and share your final score from the end screen, or later from the archive. Sign in with your email (no password) and you show up above under your username, or put it on as a guest.

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